Getting started4 min read
Defaults · rebind · Pull Smite
Soulframe rebinding lives under Settings → Controls. Defaults below match the community-maintained community catalog Gameplay page for keyboard and mouse — always confirm your own binds after a patch.
| Action | Default (KB+M) | Notes | |--------|----------------|-------| | Light attack | Left mouse | Also used for ripostes after a parry | | Block | Right mouse (hold) | Builds stagger on your bar when absorbing hits | | Parry | Block just before impact | No stagger cost on a successful parry | | Riposte | Light attack after parry | Requires the Riposte combat art on your weapon | | Dodge | Shift | i-frames; “perfect dodge” enables Spectre Strike if unlocked | | Kick | Dedicated bind in Controls | Some pacts replace kick with a unique ability |
| Action | Typical bind | Notes | |--------|--------------|-------| | Spectral Sight | Hold key in Controls | Reveals murals, charmable animals, loot auras | | Smite | Passive chance on hits | Glowing soul = Smite proc | | Pull Smite | Spectral Sight + light attack on a Smited foe | Recharges matching Arcanic; refreshes active Rune |
Pull Smite used to appear as “Soulsteal” in older Preludes keybind lists (renamed Preludes 12).
Verify in client: DE can rename binds without a public changelog line. Screenshot your layout before a major patch.
| Symptom | Things to try | |---------|----------------| | Attacks not registering on slopes | Reposition for ground finishers; uneven terrain fails more often than standing finishers | | Block drains stagger instantly | Enemy attack may be unblockable — dodge instead (see combat mechanics) | | Pull Smite does nothing | Enemy soul must be visibly Smited; Spectral Sight must be active |
| Issue | Fix | |-------|-----| | Binds reset after update | Re-open Settings → Controls and confirm defaults; screenshot your layout before major patches | | Controller vs KB+M | Both remap in the same menu; search aim assist and look sensitivity under Controls or Gameplay | | Pull Smite missing | Renamed from older Soulsteal labels (Preludes 12+) — bind Spectral Sight + light attack on Smited foes | | Rune Activation not firing | Assign Rune Activation explicitly in Controls (Preludes 15 UI); default may differ from older guides | | Kick replaced | Some Pacts swap kick for a unique ability — check your pact slot before rebinding |
Compare walkthroughs tagged as Getting started; this page is highlighted.
From catalog relations — follow-up topics for this guide.